classic everquest classes

There seems to be a new thread every other day on the forums about which set of minmaxing classes to play, so I thought I would chip in my two cents. .

They have the ability to taunt enemies into focusing on them, rather than other party members who may be more susceptible to damage and death. There are sixteen classes in Everquest. can be a little boring at high levels in full groups, and unlike wizards when you go afk people cry Project 1999 is a free to play Classic Everquest Server, unaffiliated with Daybreak Game Company but operating under legal permission.Our goal is to restore the magic and difficulty of the original Everquest game, including the mechanics, interface, and challenges of Original Content, Kunark, and Velious. . . . . Each class is separated one of … Some classes play off real nice together in a duo or a trio setting. feign death and the circlet of shadows are both fantastic of course . The int-caster counterpart to the shaman . At the end of the day. . . . . . can port people around for reasonable cash at 35+ . . Healing (AKA "Priest") classes have medium level of hit points per level and have access to healing and "buff" spells. . . . Epic Monks do almost as much damage as Epic Rogues and can tank just as well as well-geared warriors . . . . . . Good duos are your effectiveness purely as a duo; many other combinations (like Bard/Cleric) are very reasonable duos if you want to play with a friend and have an easy time forming groups. can 'solo' for pp by powerleveling for 2-3k an hour depending on gear All Classes Explained EverQuest [Classic-Planes Era] - YouTube .

One way of grouping classes is described below. . Sneak clearing aggro is not classic and will be nerfed soon .

. . extremely desired on raids for kiting, mana regen, and resists . . . . . . most raids you'll buff and then watch the action . One way of grouping classes is described below.

. stat buffs are OK at low levels but fantastic at high levels; a shaman can add almost as many hp as a cleric as well as damage with strength and haste . . .

Really poor aggro leveling up due to the weapons with good ratios having procs that won't fire . the The game's best HP buffers and healers, but don't really come into their own on that front till 40-50 when complete heal becomes really OP . Have one of the strongest epics (along with Magicians) . Massive DPS especially with Norrath's easiest epic - Ragebringer even has haste so you don't need one of those pricey haste items . fantastic raid class; not only are they the only class that can port to hate/sky, but they compete with rogues for top dps on Kunark bosses depending on how long the fight takes . The melee damage dealers have a medium number of hit points per level, but cannot wear the heaviest armors and are less likely than a "tank" class to be able to survive direct attacks for a sustained period of time. ultimately not a very bad class, just very specialized and a little boring can solo (slowly) by fearkiting . requires a huge amount of targeting to CC . A blunt, brutally straightforward class: send pet, hope it dies . top dps on Kunark raids; near the top in Velious . All caster classes have the ability to 'Research', an activity where all players can make spells for use by other players. . great in groups or duos; you can even duo with fungi melee with a few 'heals' using Kind of a poor man's enchanter with limited charm and mez . Learn why Mages and Hunters are so good for leveling in Classic WoW and start planning your leveling build with our guides! . pretty straightforward to play: get behind the mob and hit backstab . can solo decently well and even do OK at 50+ with a fungi and the Celestial Tranquility haste effect of the epic . Can level easily and mindlessly by quad kiting, or easily and with a great deal of attention by charming animals . have on paper the worst epic but most potential bards quit after they get carpal tunnel at around L40 or so . OP class in Kunark; Hugely OP class in Velious . most raid bosses will be immune to your spells, so enjoy twitching one of the hardest but also most powerful epics; an epic mage and a donals cleric can duo just about anything .

. . skeleton pets are substantially weaker than a magicians .

. . great dps in Hate/Fear with charmed rats and gorillas, but otherwise have a relatively small raid role without Lure nukes and superior healing . .

dwarves unquestionably the best race with a large stat lead over humans and half elves, and lets not even mention erudites . . . . .

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great dps in groups or duos . . Members of this group are those that have a high number of 'health points' for their level, and who may wear heavy armor. . . . . . . . It must be noted that there isn't a single overall "best dps" class, as depending on many factors which vary from one encounter to another (such as the enemy's armor, its positioning, and its magic resistance), one among Berserkers, Rogues, or Wizards may be the better dealer than the other two in a specific instance. die more than any other class; when the shit hits the fan the enchanter goes first, then the warrior runs to the zone and lives with his huge hp pool . .

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classic everquest classes